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WalkthroughIntroduces a new "Fire and Ice" map to the game system by adding map metadata files, registering it in the game engine, including it in the map playlist, and adding localization support across multiple configuration files. Changes
Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes Poem
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✅ Passed checks (1 passed)
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Actionable comments posted: 1
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.
Inline comments:
In `@map-generator/assets/maps/fireandice/info.json`:
- Around line 3-48: Add a "flag" field to every object inside the "nations"
array in this info.json so the UI can render flags; keep names consistent with
existing map conventions (lowercase, underscores or short identifiers). For each
nation object (e.g., entries with "name": "Northern Water Tribe", "Southern
Water Tribe", "Southern Air Nomads", "Western Air Nomads", "Northern Air
Nomads", "Ba Sing Se", "Eastern Air Nomads", "Fire Nation", "Southern Raiders",
"Gan Jin Tribe", "Zhang Tribe") add a "flag" property with an appropriate
identifier such as water_tribe, southern_water_tribe, southern_air_nomads,
western_air_nomads, northern_air_nomads, ba_sing_se, eastern_air_nomads,
fire_nation, southern_raiders, gan_jin_tribe, zhang_tribe (or use empty string
if no specific flag asset exists).
| "nations": [ | ||
| { | ||
| "coordinates": [1383, 31], | ||
| "name": "Northern Water Tribe" | ||
| }, | ||
| { | ||
| "coordinates": [900, 1161], | ||
| "name": "Southern Water Tribe" | ||
| }, | ||
| { | ||
| "coordinates": [530, 945], | ||
| "name": "Southern Air Nomads" | ||
| }, | ||
| { | ||
| "coordinates": [408, 293], | ||
| "name": "Western Air Nomads" | ||
| }, | ||
| { | ||
| "coordinates": [1097, 217], | ||
| "name": "Northern Air Nomads" | ||
| }, | ||
| { | ||
| "coordinates": [1357, 353], | ||
| "name": "Ba Sing Se" | ||
| }, | ||
| { | ||
| "coordinates": [1579, 783], | ||
| "name": "Eastern Air Nomads" | ||
| }, | ||
| { | ||
| "coordinates": [256, 603], | ||
| "name": "Fire Nation" | ||
| }, | ||
| { | ||
| "coordinates": [1243, 606], | ||
| "name": "Southern Raiders" | ||
| }, | ||
| { | ||
| "coordinates": [918, 395], | ||
| "name": "Gan Jin Tribe" | ||
| }, | ||
| { | ||
| "coordinates": [959, 520], | ||
| "name": "Zhang Tribe" | ||
| } | ||
| ] |
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🧩 Analysis chain
🏁 Script executed:
#!/bin/bash
# First, understand the repository structure
echo "=== Repository root structure ==="
ls -la | head -20
echo ""
echo "=== Finding map-generator directory ==="
fd "map-generator" -t d
echo ""
echo "=== Finding all info.json files in map-generator ==="
fd "info.json" map-generator -t f 2>/dev/null | sort
echo ""
echo "=== Checking if fireandice/info.json exists ==="
if [ -f "map-generator/assets/maps/fireandice/info.json" ]; then
echo "✓ fireandice/info.json found"
else
echo "✗ fireandice/info.json NOT found"
fi
echo ""
echo "=== Checking structure of one other map's info.json ==="
OTHER_MAP=$(fd "info.json" map-generator -t f 2>/dev/null | head -1)
if [ -n "$OTHER_MAP" ]; then
echo "Sample file: $OTHER_MAP"
wc -l "$OTHER_MAP"
fiRepository: openfrontio/OpenFrontIO
Length of output: 4372
🏁 Script executed:
#!/bin/bash
# Check if flag fields exist in other maps' info.json files
echo "=== Searching for 'flag' key in all info.json files ==="
fd "info.json" map-generator -t f -x grep -l '"flag"' {} \; 2>/dev/null | while read f; do
echo "✓ $f has flag fields"
done
echo ""
echo "=== Maps WITHOUT flag fields ==="
fd "info.json" map-generator -t f 2>/dev/null | while read f; do
if ! grep -q '"flag"' "$f"; then
echo "✗ $f (no flag fields)"
fi
done
echo ""
echo "=== Sample nation entry from another map (with context) ==="
fd "info.json" map-generator -t f 2>/dev/null | head -1 | xargs head -30Repository: openfrontio/OpenFrontIO
Length of output: 4418
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#!/bin/bash
# Check the fireandice/info.json file to see its complete structure
echo "=== fireandice/info.json full content ==="
cat map-generator/assets/maps/fireandice/info.json
echo ""
echo "=== Checking other maps without flag fields ==="
echo "--- baikalnukewars/info.json (first 30 lines) ---"
head -30 map-generator/assets/maps/baikalnukewars/info.json
echo ""
echo "--- didier/info.json (first 30 lines) ---"
head -30 map-generator/assets/maps/didier/info.json
echo ""
echo "=== Checking git status of these files ==="
git log --oneline -1 map-generator/assets/maps/fireandice/info.json 2>/dev/null || echo "File not in git or new"
git log --oneline -1 map-generator/assets/maps/baikalnukewars/info.json 2>/dev/null || echo "File not in git or new"Repository: openfrontio/OpenFrontIO
Length of output: 1912
🏁 Script executed:
#!/bin/bash
# Check if fireandice is a new map being added in this PR
echo "=== Git diff status for fireandice/info.json ==="
git diff HEAD map-generator/assets/maps/fireandice/info.json 2>/dev/null | head -50 || echo "No changes or file not tracked"
echo ""
echo "=== Checking if these maps are mentioned as drafts or new ==="
git log --all --oneline --grep="fireandice\|baikalnukewars\|didier\|twolakes" 2>/dev/null | head -10
echo ""
echo "=== Sample flag values from established maps ==="
rg '"flag":\s*"[^"]*"' map-generator/assets/maps/ -m 5Repository: openfrontio/OpenFrontIO
Length of output: 16452
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#!/bin/bash
# Check if flag assets exist for Avatar nations
echo "=== Checking for Avatar-related flag files ==="
fd "Water Tribe|Air Nomads|Ba Sing Se|Fire Nation|Raiders|Tribe" resources/flags/ 2>/dev/null
echo ""
echo "=== Listing all available flags in resources/flags ==="
ls resources/flags/ | head -30
echo "... (total: $(ls resources/flags/ | wc -l) files)"
echo ""
echo "=== Checking if didier has flag assets ==="
fd "Aywen|Kumiz|MyBios|Blazzy|Xederma|PinPin|Scorpionem" resources/flags/ 2>/dev/null | head -10Repository: openfrontio/OpenFrontIO
Length of output: 692
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#!/bin/bash
# Check twolakes map to see if it also has no flags
echo "=== twolakes/info.json content ==="
cat map-generator/assets/maps/twolakes/info.json
echo ""
echo "=== Checking git history for these incomplete maps ==="
git log --oneline -5 map-generator/assets/maps/fireandice/info.json 2>/dev/null
git log --oneline -5 map-generator/assets/maps/didier/info.json 2>/dev/null
git log --oneline -5 map-generator/assets/maps/twolakes/info.json 2>/dev/nullRepository: openfrontio/OpenFrontIO
Length of output: 645
Add flag field to all nation entries.
All 11 nations lack a flag field. All other 51 maps include this field for each nation—even fictional and custom-themed maps use it (with values like country codes, custom names, or empty strings). Without this field, the game UI may fail to render flags for these nations.
Since this is the generator source file, add the field here before generating manifest.json.
Example structure (see established maps for reference)
{
"coordinates": [1383, 31],
"flag": "water_tribe",
"name": "Northern Water Tribe"
}🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.
In `@map-generator/assets/maps/fireandice/info.json` around lines 3 - 48, Add a
"flag" field to every object inside the "nations" array in this info.json so the
UI can render flags; keep names consistent with existing map conventions
(lowercase, underscores or short identifiers). For each nation object (e.g.,
entries with "name": "Northern Water Tribe", "Southern Water Tribe", "Southern
Air Nomads", "Western Air Nomads", "Northern Air Nomads", "Ba Sing Se", "Eastern
Air Nomads", "Fire Nation", "Southern Raiders", "Gan Jin Tribe", "Zhang Tribe")
add a "flag" property with an appropriate identifier such as water_tribe,
southern_water_tribe, southern_air_nomads, western_air_nomads,
northern_air_nomads, ba_sing_se, eastern_air_nomads, fire_nation,
southern_raiders, gan_jin_tribe, zhang_tribe (or use empty string if no specific
flag asset exists).
If this PR fixes an issue, link it below. If not, delete these two lines.
Resolves #(issue number)
Description:
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Please put your Discord username so you can be contacted if a bug or regression is found:
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