Fix static NPCs in houses not being hidden at night#2748
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TwelveEyes wants to merge 1 commit intoInterkarma:masterfrom
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Fix static NPCs in houses not being hidden at night#2748TwelveEyes wants to merge 1 commit intoInterkarma:masterfrom
TwelveEyes wants to merge 1 commit intoInterkarma:masterfrom
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Houses were being omitted from the conditional to disable NPCs at night. This adds building types
House1toHouse4to the NPC disable/enable functions. Also includes new entries to the open/closed hours arrays forHouse2toShip.Fixes #2662