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Updated XML documentation for the Channel property to include a reference to Channels.
Update PreloadedPcmSource.cs Update Speaker.cs Create WavUtility.cs Update WavStreamSource.cs Update PreloadedPcmSource.cs Change default stream parameter to false in PlayWav Update PlayWav method to default stream to true Change TargetPlayers from List to HashSet
Update PreloadedPcmSource.cs Added another constructor for public usages Update PreloadedPcmSource.cs
- Introduced a full Event system to the Speaker class (Started, Finished, Stopped, Paused, Resumed). - Implemented `Seek()` functionality and added `CurrentTime` / `TotalDuration` properties. - Utilized `double` precision for all time related calculations to ensure accuracy. - Updated `WavStreamSource` and `PreloadedPcmSource` to support the new seeking logic.
Refactor: Optimize WavStreamSource with ArrayPool & dynamic buffering Feat: Add Pitch (it can be reversed if you wish) Update EXILED.props
-Optimized WAV header skipping (string comparisons to direct uint32 hex checks)
…into SpeakerToyReborn
…into SpeakerToyReborn
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